World of Warcraft level 29 PvP gear twink guide

Categories: World of Warcraft

If you Play World of Warcraft and is looking for a level 29 twink guide then here is a list of all the best gear and talent spec possible for level 29 twink for all races.

Druid
Druids are extremely useful in WSG, as everyone no doubt knows. The key to twinking a druid is making sure they have as much stamina as possible while still leaving them with enough mana to heal.

Best race:
GEAR
Head: Enduring Cap [+100hp]
Neck: River Pride Choker
Shoulders: Watchmens Pauldrons
Back: Tigerstrike Mantle (Battle Healers Cloak) [+5 resists]
Chest: Cutthroats Vest of the Eagle / Raptor Hunter Tunic [+100hp]
Wrists: Barbaric Bracers (Emissary Cuffs of the Eagle) [+9 sta]
Hands: Brawler Gloves [+7str/+15agi]
Waist: Moss Cinch
Legs: Infiltrators Pants of the Eagle [+100hp]
Feet: Harbinger Boots [+7sta]
Ring: Seal of Sylvanus / Basalt Ring of the Eagle
Ring: Plains Ring (WSG Ring)
Two Hand: Rod of the Sleepwalker (WSG Staff) [+22int] / Manual Crowd Pummeler [+25agi]

- Basically the same as the Shaman set, gives you alot of +sta and still a decent mana pool.
- The Raptor Hunter Tunic has more +sta than the cutthroats vest, so thats up to you.
- Again, Emissary Cuffs if you can.
- If you choose a resto druid you might want to go for some more +int gear instead of the heavy +sta gear here.

TALENTS
1/13/6
5/5 Ferocity
2/2 Improved Bash
3/5 Thick Hide/Feral Instinct
2/2 Feline Swiftness
1/1 Feral Charge

5/5 Furor
1/5 Natures Focus
1/1 Natures Grasp

The lack of 5/5 natures focus is annoying but the speed of feline swiftness and the snaring/interruption of feral charge is worth sacrificing it.

Depending on how you play, you can skip feral charge and/or natures grasp to put more points in natures focus.

Whether you choose thick hide or feral instinct is a matter of personal choice, i would advise thick hide so your that bit tougher while in bear. You can even skip imp bash and put 5 points in either if you want, though after snaring an enemy FC with feral charge, i like the extra second of bash to be able to shift and root them.

0/0/20
5/5 Improved Mark of the Wild
5/5 Natures Focus
5/5 Improved Healing Touch
1/1 Insect Swarm
3/3 Improved Rejuvenation
1/5 Tranquil Spirit

This one is for healers, it will make you more popular, but without NS I find this to be a waste.

Hunter
One of the best classes in this bracket, and they twink very nicely. They have cheetah aspect, frost trap, concussive shot, wingclip and track humanoids.. all VERY useful abilities in WSG.

Best race:
GEAR
Head: Enduring Cap [+100hp/+8agi]
Neck: River Pride Choker (WSG Necklace)
Shoulders: Watchmens Pauldrons / Forest Tracker Epaulets / Mantle of Thieves
Back: Tigerstrike Mantle [+5resists/70arm]
Chest: Raptor Hunter Tunic [+100hp/+4stats]
Wrists: Barbaric Bracers (Emissary Cuffs of Agility / the Monkey) [+9 sta]
Hands: Wolfclaw Gloves [+15agi]
Waist: Ghostwalker Belt of Agility/the Monkey / Deviate Scale Belt
Legs: Triprunner Dungarees / Panther Hunter Leggings [+100hp/+8agi]
Feet: Harbinger Boots [+7sta/agi]
Main Hand: The Butcher/Zealot Blade [Lifestealing/+15agi]
Off Hand: Zealot Blade [+15agi]
Range: Ironweaver / Master Hunter’s Rifle [+5/+7range dmg]
Ring: Seal of Sylvanus / Plains Ring
Ring: Basalt Ring of Monkey / agility (WSG Ring)
Two Hand: Corpsemaker [Lifestealing/+25agi]

- Same deal with the Emissary Cuffs as before, if you can get them, do.
- The Panther Hunter leggings have more +sta but -agi, so they should be considered.
- For the weapon you have quite a healthy choice, either Corpsemaker on its own or dual Zealot Blades, or The Butcher and a Zealot Blade.
- The enchants all depend on your build/play style, the ones you have are basically up to you.
- If you are REALLY keen on +agi you can go for a bunch of AH lvl 29 greens instead of watchmen pauldrons, enduring cap, harbinger boots and plains ring, but i would advise against it.
- Note that this is the one of the only classes i wouldn’t get +speed to boots for, simply because cheetah aspect works indoors.

TALENTS
Most of the best hunters i know are survival spec’d, it gives you the ability cope with most of the situations in WSG and come out on top, marksmanship is also a valid option, especially for Night Elves, however beast mastery is a lacking at such low lvls.

0/20/0
5/5 Improved Concussive Shot
1/5 Efficiency
5/5 Lethal Shots
1/1 Aimed Shot
3/3 Hawk Eye
5/5 Mortal Shots

Where you put the spare 1 point (efficiency) is up to you, but i find that you get most out of a little efficiency. This build is best suited to Night Elves, as shadowmeld -> aimed shot is fantastic.

0/0/20
3/3 Humanoid Slaying
2/5 Deflection
5/5 Entrapment/Wingclip
1/2 Trap efficiency
1/1 Deterrence
5/5 Survivalist
3/3 Surefooted

This build is just in my opinion on how i would play my hunter, with a lot of +sta youre VERY hard to kill, which is a big advantage in WSG.

There are LOTS of different options you can take even with only 20 points to spend, so really its up to you, these are only two builds that I would recommend.

Marksmanship
5/5 Improved Concussive Shot

Survival
5/5 Deflection
5/5 Improved wing clip
2/2 Savage Strikes
1/1 Deterrence
2/2 Trap Efficiency

This is built to slow/stop flag runners and to give you as many survival options as possible. With deterrence turned on I can prolong my life in melee and mortal strikes allows me to do some pretty good damage with my Corpsemaker 2 hand.

The only thing I would change is the 2 points in trap efficiency. I may move that to Survivalist or Improved Aspect of the Hawk.

Improved Aspect of the Hawk-5
Endurance Training-5
Bestial Swiftness-1
Unleashed Fury-5
Ferocity-4

Mage
Best race:
GEAR
Head: Elders Hat of the Eagle / Spellpower Goggles Extreme [+8int]
Neck: Basalt Necklace of the Eagle
Shoulders: Berylline Pads
Back: Knights Cloak of the Eagle [+70arm]
Chest: Beguiler Robes [+100hp]
Wrists: Stoneridge Bracers [+9sta]
Hands: Hotshot Pilots Gloves [+mana regen]
Waist: Belt of Arugal / Warsong Sash
Legs: Elders Pants of the Eagle [+8int]
Feet: Acidic Walkers / Nightsky Boots[+speed]
Range: Starfaller
Ring: Deep Fathom Ring (WSG ring)
Ring: Plains Ring
Two Hand: Rod of the Sleepwalker (WSG staff) [+22int/+30spellpower]

- Pretty basic, all relatively easy to get your hands on, gives you alot of +int and +sta.
- Go for the Warsong Sash if horde.
- Measles has got me thinking that; if you feel you had enough +int and +sta from the blues you could benefit greatly from some +fire/frost/arcane (depending on your spec) legs, necklace, cloak and possibly even ring.

TALENTS
You can get away with any of the three trees, all are good for their different reasons, frost is the most suited to WSG though. It seems to be best to put all your points in the one tree but if anyone has a good combo then please let me know.

20/0/0
5/5 Improved Arcane Missiles
5/5 Arcane Concentration
2/5 Wand Specialization
1/1 Evocation
5/5 Improved Arcane Explosion
2/2 Improved Counterspell

Basically this gives you imp ae and imp cs.. both very useful.

0/20/0
5/5 Improved Fireball
5/5 Impact
1/1 Pyroblast
5/5 Ignite
2/2 Flame Throwing
2/3 Burning Soul

You can swap the points around if you use Flamestrike or Fire Blast a lot, but this build gives you pyroblast. Makes you a great DD and with +spell power it would be ok.

Paladin

Paladins Twink rather nicely, strong armor and a lot of hp works well with them. They have their blessings, most notably blessing of freedom, so they are great at escorting and not bad at flag carrying themselves.

Best race:
GEAR
Head: Frostreaver Crown [+150mana]
Neck: River Pride Choker
Shoulders: Thick Scale Shoulderpads of the Eagle
Back:
Chest: Avengers Armor [+4stats]
Wrists: Pugilist Bracers [+9sta]
Hands: Grubbis Paws [+7str]
Waist: Girdle of Golem Strength
Legs: Phalanx Leggings of the Eagle[+150mana]
Feet: Caverndeep Trudgers [+speed]
Main Hand: Dreamslayer [Crusader/+22int/Icey]
Off Hand: Marbled Buckler [+7sta]
Range: Tigerstrike Mantle [+5 resists]
Ring: Basalt ring of the Eagle (Protectors ring)
Ring: Plains Ring
Two Hand: Corpsemaker/Cobalt Crusher [Crusader/+22int/Icey]

TALENTS
To be updated.

Priest
Best race:
GEAR
Head: Spellpower Goggles Extreme [+150 mana]
Neck: Basalt Necklace of the Eagle
Shoulders: Berylline Pads
Back: Knights Cloak of the Eagle (WSG cloak)[+70arm]
Chest: Beguiler Robes / Mechbuilders Overalls [+100hp]
Wrists: Glowing Magical Bracers [+24healing power/+9sta]
Hands: Hotshot Pilots Gloves / Stoneridge Bracers [+mana regen/+9sta/+20 shadow dmg]
Waist: Belt of Arugal / Warsong Sash
Legs: Elders Pants of the Eagle [+150mana]
Feet: Acidic Walkers [+speed]
Main Hand: Death Speakers Sceptre [+30 spell power]
Off Hand: Omega Orb / Orb of Mistmantle
Range: Starfaller
Ring: Deepfathom Ring (WSG Ring)
Ring: Plains Ring
Two Hand: Rod of the Sleepwalker (WSG staff) [+22int]

- you can pick and choose between the various +spell power gear and int to what suits you best.

TALENTS
0/2/18:
2/2 Healing Focus
5/5 Blackout
2/2 Improved Shadow Word: Pain
3/5 Shadow Focus
2/2 Improved Psyhcic Scream
2/5 Improved Mind Blast
1/1 Mindflay
3/3 Shadow Reach

Rogue
They are the most common twink class in 20-29 BG, they are the class that gets the most out of twinking. Due to there being an agi to lvl ratio that determines crit and dodge% they get INSANE numbers, it is possible to have 45% dodge chance BEFORE evasion. Despite not having kidney shot or blind yet they are still extremely effective; kidney shot, vanish, sprint and crippling poison are all VERY useful in WSG.

Best race:
GEAR
Head: Pathfinder Hat of Agility / the Monkey [+100hp/+8agi]
Neck: River Pride Choker (WSG necklace)
Shoulders: Watchmens Pauldrons / Forest Tracker Epaulets / Mantle of Thieves
Back: Tigerstrike Mantle [+5resists/70arm/+dodge/+stealth]
Chest: Raptor Hunter Tunic [+100hp/+4stats]
Wrists: Barbaric Bracers (Emissary Cuffs of Agility / the Monkey) [+9 sta]
Hands: Wolfclaw Gloves [+15agi]
Waist: Ghostwalker Belt of Agility / the Monkey
Legs: Triprunner Dungarees / Panther Hunter Leggings [+100hp/+8agi]
Feet: Harbinger Boots / Warsong Boots [+speed]
Main Hand: The Butcher / Zealot Blade / Toxic Revenger / Claw of the Shadowmancer[Lifestealing/+15agi]
Off Hand: Zealot Blade / Outlaw Sabre / Torturing Poker / Vendetta (WSG swords / WSG Daggers) [+15agi]
Ranged: Nightstalker Bow [+2dmg]
Ring: Seal of Sylvanus / Plains Ring
Ring: Basalt Ring of Monkey / agility (WSG Ring)

- Basically the same options as with the hunter; you can go all out +agi or you can have a balanced mix between +agi and +sta. I personally recommend you make sure you have plenty of +sta, because although its nice to deal large amounts of dmg, surviving is (funnily enough) rather important.
- For your weapons you have a nice selection depending on whether your a sword, dagger/sword or dagger rogue. Torturing poker has the best dps for dagger and Zealot Blade has best dps for sword, The Butcher is a main hand weapon and has +agi so a butcher/zealot is good for sword rogues, outlaw blade needs consideration too however(for horde).
- For the weapon enchants i would advise lifestealing on main hand and +agi on off, but its up to you, get dual +agi or +dmg or even crusader if you like.
- Again, Emissary cuffs if you can.

TALENTS
0/8/12:
2/2 Improved Sinister Strike
3/3 Improved Gouge
3/3 Improved Backstab
5/5 Master of Deception
5/5 Oppurtunity
2/3 Improved Ambush

Dagger ambush/backstab spec.

16/4/0:
5/5 Malic
2/3 Improved Eviscerate
3/3 Ruthlessness
1/1 Relentless Strike

5/5 Lethality
2/2 Improved Sinister Strike
2/3 Improved Gouge

Swords crit/spam SS spec.

0/20/0:
2/2 Improved Sinister Strike
3/3 Improved Gouge
5/5 Precision
5/5 Deflection
1/1 Riposte

4/5 Dual Wield Specialization

Swords combat spec.

0/20/0:
2/2 Improved Sinister Strike
3/3 Improved Gouge
1/5 Precision

5/5 Deflection
1/1 Riposte

5/5 Dagger Specialization
Dagger combat spec.

Shaman
Best race:
GEAR
Head: Enduring Cap [+150mana]
Neck: River Pride Choker
Shoulders: Watchmens Pauldrons
Back: Tigerstrike Mantle (Battle Healers Cloak) [+5 resists]
Chest: Cutthroats Vest of the Eagle / Raptor Hunter Tunic [+100hp]
Wrists: Barbaric Bracers (Emissary Cuffs of the Eagle) [+9 sta]
Hands: Brawler Gloves [+15agi]
Waist: Moss Cinch
Legs: Infiltrators Pants of the Eagle / Triprunner Dungarees [+100hp]
Feet: Harbinger Boots [+speed]
Main Hand: Dreamslayer [+22int]
Off Hand: Vile Protector [+7sta]
Ring: Seal of Sylvanus
Ring: Plains Ring (Legionnaires / Advisors Ring)
Two Hand: Corpsemaker / Cobalt Crusher [Crusader/Lifestealing/+25agf]

- If you can manage to get Emissary Cuffs they are the way to go, but they’re extremely difficult to get.
- You have the choice of going for the Triprunner Dungarees if you want a heap of +agi with some +str and +sta, but i rather more +sta and +int.
- The Raptor Hunter Tunic has big +sta but no +int, you can choose between that and the Cutthroats vest.

TALENTS
Imp Ghost Wolf is a must, in WSG movement is everything and having 1 sec ghost wolf allows you to make the shift to GW without losing too much ground on your target.
Because Imp GW is so important i find there are only really 2 build options;

0/20/0:
5/5 Shield Proficiency
2/5 Ancestral Healing
2/2 Improved Ghost Wolf
1/1 Two-Handed Axes and Maces
5/5 Thundering Strikes
5/5 Flurry

This gives you a lot of melee power, plain and simple. 1v1 youre basically unbeatable with this build.

0/15/5
5/5 Shield Proficiency
2/5 Ancestral Healing
2/2 Improved Ghost Wolf
1/1 Two-Handed Axes and Maces
5/5 Thundering Strikes
5/5 Improved Healing Wave
A little less powerful 1v1 but the fast HW is great for healing FCs.

I find that the shocks arent powerful enough yet to warrant putting the points in elemental, but thats a matter of opinion. The option to go full resto is there, but that involves missing out on imp GW, which i don’t find worth it.

Warlock
Best race:
GEAR
Head: Elders Hat of the Eagle / Spellpower Goggles Extreme [+8int/+100hp]
Neck: Basalt Necklace of the Eagle
Shoulders: Berylline Pads
Back: Knights Cloak of the Eagle [+70arm]
Chest: Beguiler Robes / Mechbuilders Overalls[+100hp]
Wrists: Stoneridge Bracers [+9sta]
Hands: Hotshot Pilots Gloves [+mana regen]
Waist: Belt of Arugal / Warsong Sash
Legs: Elders Pants of the Eagle [+8int/+100hp]
Feet: Acidic Walkers / Nightsky Boots [+speed]
Range: Starfaller
Ring: Plains Ring
Ring: Deep Fathom Ring (WSG ring)

Two Hand: Rod of the Sleepwalker (WSG staff) [+22int/+30spellpower]
- Same as the mage, correct me if there are any warlock specific items that are better than these listed.
- Go for the Warsong Sash if your horde, if alliance stick with the Belt of Arugal.

TALENTS
0/9/11
4/5 Demonic Embrace
5/5 Improved Shadow Bolt
5/5 Aftermath
5/5 Devastation
1/1 Shadow Burn

This looked like quite a nice build, gives some effects that can snare and improved crit%, as well as adds a good deal of hp.

5/15/0
5/5 Demonic Embrace
3/3 Improved Imp
4/5 Fel Intellect
3/3 Improved Succubus
5/5 Improved Corruption

Warrior
Best race:
GEAR
Head: Frostreaver Crown [+100hp]
Neck: River Pride Choker
Shoulders: Thick Scale Shoulderpads of the Bear / Stamina
Back: Tigerstrike Mantle [+5 resists]
Chest: Avengers Armor / Fire Hardened Hauberk [+100hp]
Wrists: Pugilist Bracers [+9sta]
Hands: Grubbis Paws [+7str/+15agi]
Waist: Girdle of Golem Strength
Legs: Dual Reinforced Leggins [+100hp]
Feet: Caverndeep Trudgers [+speed]
Main Hand: Dreamslayer [Crusader]
Off Hand: Vile Protector / Marbled Buckler [+7sta]
Ranged: Nightstalker Bow [+2dmg]
Ring: Seal of Sylvanus / Basalt ring of the Bear / Stamina
Ring: Plains Ring (WSG ring)
Two Hand: Corpsemaker / Cobalt Crusher [Crusader/+25agi]
-If you go for the fury/prot spec use Vile Protector and Dreamslayer, if you go arms/fury use Corpsemaker or Cobalt Crusher.
-For the rings, get the seal of sylvanus if your horde, if not get the basalt ring until you hit honored with the sentinels.

TALENTS
In my opinion you can go one of two ways with a warrior build; you can go fury/prot for piercing howl (or go full fury for dual spec if you want to do that), or you can go arms/fury.

15/5/0
3/3 Improved Rend
5/5 Deflection
2/2 Improved Charge
3/3 Deep Wounds
2/2 Improved Overpower
5/5 Cruelty

This is basically a rogue (and to a lesser extent hunter) killing build, and seeing as there are so many rogues (and hunters) in 20-29bg it is very effective and useful to your team, a human warrior with this build is even more effective.

0/11/9
5/5 Cruelty
5/5 Unbridled Wrath
1/1 Piercing Howl
5/5 Shield Specialization
4/5 Iron Will

This is fantastic for being a FC, but i don’t like it personally because i don’t really like Unbridled Wrath. still piercing howl is almost worth it.

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